[DirectX 7 Programmer's Reference] What Is the View Transformation? (95.2380952380952%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The View Transformation
[DirectX 7 Programmer's Reference] What Is the World Transformation? (86.2418831168831%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The World Transformation
[DirectX 7 Programmer's Reference] What Is the Projection Transformation? (81.5584219168611%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The Projection Transformation
[DirectX 7 Programmer's Reference] What Is a Viewport? (63.9541278467909%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > Viewports and Clipping
[DirectX 7 Programmer's Reference] What Is Texture Wrapping? (47.2211438923395%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Wrapping
[DirectX 8.1 C/C++ Programmer's Reference] What Is the Projection Transformation? (42.5915524104379%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX 8.1 Visual Basic Programmer's Reference] What Is the Projection Transformation? (42.5915524104379%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX 5 Programmer's Reference] What's New in IDirectDraw2? (34.3368250077809%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 5 Programmer's Reference] What is a Video-Port Object? (33.5880631516821%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Video-Ports
[DirectX 5 Programmer's Reference] What Are Surfaces? (29.293116703203%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Basic Concepts
[DirectX 5 Programmer's Reference] What Are DirectDraw Objects? (26.3339574960419%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX October 2006 Documentation] What's New in the October 2006 DirectX SDK (26.0416666666667%)
DirectX Software Development Kit
[DirectX October 2006 Documentation] What's New in DirectPlay (25.2717391304348%)
DirectPlay
[DirectX October 2006 Documentation] What's New in DirectSound (24.2386991028295%)
DirectX Audio > DirectSound
[DirectX 3 Programmer's Reference] What's New in DirectPlay Version 3? (24.1946778711485%)
DirectPlay > DirectPlay Overview > What's New in DirectPlay Version 3?
[DirectX 5 Programmer's Reference] What's New in DirectPlay 5? (23.7426673567978%)
DirectX Media > DirectPlay
[DirectX October 2006 Documentation] What's New in DirectMusic (23.7092391304348%)
DirectMusic
[DirectX October 2006 Documentation] What's New in the Summer 2004 DirectX SDK (23.6737804878049%)
DirectX Software Development Kit > Features Introduced In Previous Releases
[DirectX 8.1 C/C++ Programmer's Reference] What the Derived Class Must Provide (22.9332335673996%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Transform Filters > Using the CTransformFilter and CTransInPlaceFilter Transform Base Classes
[DirectX 8.1 C/C++ Programmer's Reference] What's New in DirectShow? (22.2657091682827%)
DirectX 8.1 (C++) > DirectShow > Introduction to DirectShow
[DirectX 3 Programmer's Reference] What's New in IDirectDrawSurface2? (21.5855307640298%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 8.1 Visual Basic Programmer's Reference] What's New in DirectX Audio (21.1015886287625%)
DirectX 8.1 (Visual Basic) > DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] What Background Do I Need to Write a DVD Application? (20.8781420689687%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications
[DirectX 3 Programmer's Reference] What's New in IDirectDraw2? (20.8166826513214%)
DirectDraw > DirectDraw Interface Overviews > IDirectDraw2 Interface
[DirectX 8.1 Visual Basic Programmer's Reference] What's New in DirectPlay (20.6939799331104%)
DirectX 8.1 (Visual Basic) > DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] What's New in DirectX Audio (20.4300379572119%)
DirectX 8.1 (C++) > DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] What's New in DirectX Graphics (20.0599219620959%)
DirectX 8.1 (Visual Basic) > DirectX Graphics
[DirectX 8.1 Visual Basic Programmer's Reference] What's New in DirectInput (19.6523132664437%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX 3 Programmer's Reference] What's New in the DirectX 3 SDK? (16.7710944026734%)
Introducing DirectX 3 > DirectX and the Component Object Model