[DirectX 7 Programmer's Reference] About Device Types (69.047619047619%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Direct3D Device Types
[DirectX 7 Programmer's Reference] About Vertex Formats (45.0420168067227%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Formats
[DirectX 7 Programmer's Reference] About Geometry Blending (43.9241031312643%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Geometry Blending
[DirectX 2 Programmer's Reference] About Immediate Mode (38.1987577639751%)
Direct3D > Immediate-Mode Overview
[DirectX 3 Programmer's Reference] About Immediate Mode (38.1987577639751%)
Direct3D > Immediate-Mode Overview
[DirectX 5 Programmer's Reference] About DMA Device Support (38.1150257869897%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 7 Programmer's Reference] About DMA Device Support (38.1150257869897%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Taking Advantage of DMA Support
[DirectX 5 Programmer's Reference] About Mode 13 (37.1482439129498%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 7 Programmer's Reference] About Mode 13 (37.1482439129498%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 3 Programmer's Reference] About Direct3D (36.3865546218487%)
Direct3D > Direct3D Overview > About Direct3D
[DirectX 5 Programmer's Reference] About Retained Mode (36.0871181317102%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview
[DirectX 5 Programmer's Reference] About DirectPlay (35.8928571428571%)
DirectX Media > DirectPlay
[DirectX 2 Programmer's Reference] About Retained Mode (33.9105339105339%)
Direct3D > Retained-Mode Overview
[DirectX 3 Programmer's Reference] About Retained Mode (33.9105339105339%)
Direct3D > Retained-Mode Overview
[DirectX 8.1 C/C++ Programmer's Reference] About the Render Engines (33.7713434656159%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Rendering a Project
[DirectX 5 Programmer's Reference] About Display Modes (33.5014005602241%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 2 Programmer's Reference] About DirectSetup (33.3134920634921%)
DirectSetup > Overview
[DirectX 8.1 C/C++ Programmer's Reference] About Effect Filters (32.0712131006249%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Transform Filters
[DirectX 2 Programmer's Reference] About DirectDraw (31.7261904761905%)
DirectDraw > Overview
[DirectX 3 Programmer's Reference] About DirectSound (31.4285714285714%)
DirectSound
[DirectX 3 Programmer's Reference] About DirectSetup (31.4285714285714%)
DirectSetup
[DirectX 2 Programmer's Reference] About DirectSound (31.2301587301587%)
DirectSound > Overview
[DirectX 8.1 C/C++ Programmer's Reference] About DirectShow (28.9075630252101%)
DirectX 8.1 (C++) > DirectShow
[DirectX 8.1 C/C++ Programmer's Reference] About RIFF (28.2639142613567%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX 8.1 C/C++ Programmer's Reference] About Compression Filters (27.5950226244344%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Transform Filters
[DirectX October 2006 Documentation] About RIFF (27.5286201437097%)
DirectMusic > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX 8.1 Visual Basic Programmer's Reference] About Devices (21.0084033613445%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D