[DirectX 7 Programmer's Reference] Depth Buffering State (66.3461538461538%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX October 2006 Documentation] Depth Buffering State (65.2777777777778%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Depth Buffers (58.718487394958%)
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[DirectX 8.1 C/C++ Programmer's Reference] Depth Buffers (58.1766917293233%)
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[DirectX 8.1 C/C++ Programmer's Reference] Depth Buffering State (56.7873303167421%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Depth Buffering State (56.7873303167421%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX October 2006 Documentation] Depth Buffers (29.3347338935574%)
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[DirectX October 2006 Documentation] Depth Buffers (26.9868637110016%)
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[DirectX 7 Programmer's Reference] Depth Buffers (25.8045024029679%)
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[DirectX October 2006 Documentation] Depth (25.6639194139194%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > ImageInformation > Properties
[DirectX October 2006 Documentation] Depth (24.7710622710623%)
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