[DirectX 7 Programmer's Reference] Preparing to Draw a Sprite (32.0415173237754%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Sprite Support
[DirectX October 2006 Documentation] Preparing the Action Map (24.4131794131794%)
DirectX Input > DirectInput > Programming Guide > Action Mapping
[DirectX 8.1 Visual Basic Programmer's Reference] Preparing the Setup Folder (22.8761978761979%)
DirectX 8.1 (Visual Basic) > DirectSetup > DirectSetup Essentials
[DirectX 7 Programmer's Reference] Preparing the Setup Folder (22.3725348725349%)
Microsoft DirectX 7.0 > DirectSetup > DirectSetup Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Preparing the Setup Folder (22.3725348725349%)
DirectX 8.1 (C++) > DirectSetup > DirectSetup Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Preparing the Action Map (22.1404521404521%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > Action Mapping
[DirectX 8.1 Visual Basic Programmer's Reference] Preparing the Action Map (22.1404521404521%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > Action Mapping
[DirectX 3 Programmer's Reference] Preparing a DirectX Application for Installation (21.6585497835498%)
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[DirectX 5 Programmer's Reference] Preparing a DirectX Application for Installation (21.6585497835498%)
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[DirectX 7 Programmer's Reference] Preparing for Compilation (21.6468253968254%)
Microsoft DirectX 7.0 > Introducing DirectX Foundation > C and C++ Programming Topics > Compiling DirectX Samples and Other DirectX Applications