[DirectX 7 Programmer's Reference] Translation (100%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Getting Started with Immediate Mode > Matrices and Transformations > 3-D Transformations
[DirectX 5 Programmer's Reference] Translation (68.5714285714286%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Transformations
[DirectX 5 Programmer's Reference] Translation (59.9342105263158%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Getting Started > 3D Transformations
[DirectX 3 Programmer's Reference] Translation (59.6772418852008%)
Direct3D > Direct3D Overview > A Technical Foundation for 3D Programming > 3D Transformations
[DirectX October 2006 Documentation] Translation and Scaling (42.5768224910101%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Matrices
[DirectX October 2006 Documentation] Translation (42.2932330827068%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > ScaleRotateTranslate > Properties
[DirectX October 2006 Documentation] Translation (36.9830827067669%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX > Structures > Matrix > Methods
[DirectX October 2006 Documentation] Translation (36.578947368421%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > AnimationOutput > Properties
[DirectX October 2006 Documentation] Translation (34.8402255639098%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX > Classes > Matrix > Methods
[DirectX 8.1 C/C++ Programmer's Reference] Translation and Scaling (31.1482510624387%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Matrices
[DirectX 8.1 Visual Basic Programmer's Reference] Translation and Scaling (31.1482510624387%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Matrices