[DirectX 5 Programmer's Reference] Releasing Objects (51.3247282608696%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 2 Programmer's Reference] Releasing the Direct3DRM Objects (44.8153409090909%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Releasing the Direct3D Object (39.2557627436282%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 5 Programmer's Reference] Releasing the Objects in the Scene (38.8247282608696%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 7 Programmer's Reference] Releasing Surfaces (38.3333333333333%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > COM Reference Count Semantics for Surfaces
[DirectX 5 Programmer's Reference] Releasing the Direct3D Device (37.5316248125937%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Releasing Objects
[DirectX 5 Programmer's Reference] Releasing Surfaces (37.4776785714286%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces