[DirectX 7 Programmer's Reference] Specular Reflection Model (97.2222222222222%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Mathematics of Direct3D Lighting > Reflectance Model
[DirectX October 2006 Documentation] Specular Light Maps (27.6355218855219%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures > Texture Blending > Light Mapping with Textures
[DirectX October 2006 Documentation] Specular Lighting (27.3820816864295%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Lights and Materials > Mathematics of Lighting
[DirectX 7 Programmer's Reference] Specular Light Maps (25.3627946127946%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending > Light Mapping With Textures
[DirectX 8.1 C/C++ Programmer's Reference] Specular Light Maps (25.3627946127946%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending > Light Mapping with Textures
[DirectX 8.1 Visual Basic Programmer's Reference] Specular Light Maps (25.3627946127946%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending > Light Mapping with Textures
[DirectX 8.1 C/C++ Programmer's Reference] Specular Lighting (25.1093544137022%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Mathematics of Lighting
[DirectX 8.1 Visual Basic Programmer's Reference] Specular Lighting (25.1093544137022%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Mathematics of Lighting
[DirectX October 2006 Documentation] Specular (22.5127748068925%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > AttributeWeights > Properties
[DirectX October 2006 Documentation] Specular (21.1238859180036%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > Material > Properties
[DirectX October 2006 Documentation] Specular (19.7349970291147%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > WeldEpsilons > Properties