[DirectX 7 Programmer's Reference] Introduction to Lighting and Materials (100%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials
[DirectX 7 Programmer's Reference] Introduction to Light Objects (47.6076555023923%)
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[DirectX 5 Programmer's Reference] Introduction to File Formats (40.611883405328%)
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[DirectX 2 Programmer's Reference] Introduction to Array Interfaces (38.5579918466242%)
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[DirectX 5 Programmer's Reference] Introduction to Rectangles (38.5296641539911%)
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[DirectX 2 Programmer's Reference] Introduction to Direct3D Immediate-Mode Objects (36.9497197583936%)
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[DirectX 3 Programmer's Reference] Introduction to Direct3D Immediate-Mode Objects (36.9497197583936%)
Direct3D > Immediate-Mode Overview > Introduction to Direct3D Immediate-Mode Objects
[DirectX October 2006 Documentation] Introduction to Presenting a Scene (36.2854721668155%)
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[DirectX 2 Programmer's Reference] Introduction to Direct3D Retained-Mode Objects (35.2621483375959%)
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[DirectX 3 Programmer's Reference] Introduction to Direct3D Retained-Mode Objects (35.2621483375959%)
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[DirectX October 2006 Documentation] Introduction to Presenting a Scene (33.0246026015982%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Presenting a Scene
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[DirectX 8.1 C/C++ Programmer's Reference] Introduction to the Filter Base Classes (32.1299757361138%)
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[DirectX 7 Programmer's Reference] Introduction to Rectangles (32.0079250235563%)
Microsoft DirectX 7.0 > DirectDraw > Getting Started: Basic Graphics Concepts
[DirectX October 2006 Documentation] Introduction to DirectMusic (31.8181818181818%)
DirectMusic
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[DirectX 8.1 Visual Basic Programmer's Reference] Introduction to DirectInput (31.0160427807487%)
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[DirectX October 2006 Documentation] Introduction to Dynamic Musical Soundtracks (30.5002448869298%)
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[DirectX 8.1 C/C++ Programmer's Reference] Introduction to DirectX Media Objects (30.459103758%)
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[DirectX 8.1 C/C++ Programmer's Reference] Introduction to DirectShow Editing Services (30.4034466274994%)
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[DirectX 2 Programmer's Reference] Introduction to DirectDraw (28.4172999343278%)
DirectDraw > Overview
[DirectX 2 Programmer's Reference] Introduction to Joysticks (27.5401069518717%)
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[DirectX 3 Programmer's Reference] Introduction to Joysticks (27.5401069518717%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Introduction to Presenting a Scene (27.4939120645138%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Presenting a Scene
[DirectX 8.1 Visual Basic Programmer's Reference] Introduction to Procedural Shaders (27.113423744784%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data > Programmable Vertex and Pixel Processing