[DirectX 7 Programmer's Reference] Setting Up a View Matrix (95.2380952380952%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The View Transformation
[DirectX 7 Programmer's Reference] Setting Up a World Matrix (85.0297619047619%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The World Transformation
[DirectX 7 Programmer's Reference] Setting Up a Projection Matrix (79.9794745484401%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The Projection Transformation
[DirectX 5 Programmer's Reference] Setting Transformations (46.2685936443543%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 7 Programmer's Reference] Setting Transformations (43.5429606625259%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 8.1 C/C++ Programmer's Reference] Setting Up a Projection Matrix (41.0126050420168%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Up a Projection Matrix (41.0126050420168%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Transforms > Projection Transformation
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (34.7086191195846%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 5 Programmer's Reference] Setting Mode 13 (34.6297298183487%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 7 Programmer's Reference] Setting Mode 13 (34.6297298183487%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (34.0706605868892%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 5 Programmer's Reference] Setting the Render State (32.9637096774194%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Effects and Transitions (30.1396316102198%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Error Log (29.6716364411377%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Logging Errors
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (28.8734243697479%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 3 Programmer's Reference] Setting the Render State (28.6956231324565%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (28.4675509838664%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX 2 Programmer's Reference] Setting Up the Lights (27.6718201943534%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (27.5821173853301%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Video Window (27.2850444525636%)
DirectX 8.1 (C++) > DirectShow > Getting Started
[DirectX October 2006 Documentation] Setting the Stream Source (27.150590671051%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (26.415296553404%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting the Stream Source (26.415296553404%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (25.8948594100397%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Render State (25.5884868610201%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX October 2006 Documentation] Setting Effects on Buffers (25.396630223996%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (25.1595652923926%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Viewport Clipping Volume (24.8669560050634%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX October 2006 Documentation] Setting Objects (24.8500487151382%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (23.9524599499024%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX October 2006 Documentation] Setting Effects on Buffers (23.6459299438839%)
DirectX Audio > DirectSound > Programming Guide > Using Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (22.7355657982256%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 2 Programmer's Reference] Setting Up the Device-Creation Callback Function (21.9036391730605%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (21.8800678166003%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (19.3347338935574%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface