[DirectX 7 Programmer's Reference] Fog (41.0980161747425%)
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[DirectX 5 Programmer's Reference] Fog (38.8587987789786%)
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[DirectX 8.1 C/C++ Programmer's Reference] Fog State (38.2780115318685%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Fog State (38.2780115318685%)
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[DirectX 3 Programmer's Reference] Fog (34.5784634564438%)
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[DirectX October 2006 Documentation] Fog State (33.3263207106124%)
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[DirectX 7 Programmer's Reference] Fog States (33.0002337540907%)
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[DirectX October 2006 Documentation] Fog Parameters (28.0407511298114%)
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[DirectX October 2006 Documentation] Fog Formulas (28.0407511298114%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Fog
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Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog
[DirectX 7 Programmer's Reference] Fog Formulas (26.8597107543977%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog
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[DirectX 8.1 C/C++ Programmer's Reference] Fog Formulas (23.4672703263535%)
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[DirectX 8.1 C/C++ Programmer's Reference] Fog Parameters (23.4672703263535%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Fog Formulas (23.2737718743411%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers > Fog
[DirectX 8.1 Visual Basic Programmer's Reference] Fog Parameters (23.2737718743411%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers > Fog
[DirectX 8.1 C/C++ Programmer's Reference] Fog Color (20.9672703263535%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers > Fog
[DirectX 8.1 Visual Basic Programmer's Reference] Fog Color (20.7737718743411%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers > Fog
[DirectX 8.1 C/C++ Programmer's Reference] Fog Blending (19.3006036596869%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers > Fog
[DirectX 8.1 Visual Basic Programmer's Reference] Fog Blending (19.1071052076745%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers > Fog