[DirectX 7 Programmer's Reference] Objects and Reference Counting (77.7591973244147%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Architecture
[DirectX 5 Programmer's Reference] Objects and Reference Counting (60.6420192710515%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture
[DirectX 5 Programmer's Reference] Objects and Interfaces (48.9753526043849%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture
[DirectX 2 Programmer's Reference] Objects and Reference Counting (44.1471571906355%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 3 Programmer's Reference] Objects and Reference Counting (44.1471571906355%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 5 Programmer's Reference] Objects and Interfaces (40.4042341574311%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Direct3D Integration with DirectDraw
[DirectX 2 Programmer's Reference] Objects and Interfaces (32.4804905239688%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 3 Programmer's Reference] Objects and Interfaces (32.4804905239688%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 8.1 C/C++ Programmer's Reference] Objects (30.2067348678602%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services Visual Basic Reference
[DirectX 8.1 C/C++ Programmer's Reference] Objects.UnreferencedItems (25.5112044817927%)
DirectX 8.1 (C++) > DirectShow > Microsoft TV Technologies Visual Basic and Script Reference > Guide Store Visual Basic Reference > Guide Store Objects (Visual Basic) > Objects Object
[DirectX 8.1 C/C++ Programmer's Reference] Objects Object (22.4268860086407%)
DirectX 8.1 (C++) > DirectShow > Microsoft TV Technologies Visual Basic and Script Reference > Guide Store Visual Basic Reference > Guide Store Objects (Visual Basic)
[DirectX 8.1 C/C++ Programmer's Reference] Objects Object (21.9601889338731%)
DirectX 8.1 (C++) > DirectShow > Microsoft TV Technologies C++ Reference > Guide Store C++ Reference > Guide Store Objects
[DirectX 8.1 C/C++ Programmer's Reference] Objects.Count (21.3445378151261%)
DirectX 8.1 (C++) > DirectShow > Microsoft TV Technologies Visual Basic and Script Reference > Guide Store Visual Basic Reference > Guide Store Objects (Visual Basic) > Objects Object
[DirectX October 2006 Documentation] Objects in 3D (20.0320512820513%)
DirectX Input > DirectInput > Reference > Action Mapping Constants > CAD Genres
[DirectX October 2006 Documentation] Objects in 2D (20.0320512820513%)
DirectX Input > DirectInput > Reference > Action Mapping Constants > CAD Genres
[DirectX October 2006 Documentation] Objects (17.8734671125975%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectInput > Classes > Device > Properties