[DirectX 7 Programmer's Reference] IDirect3DRMWinDevice (88.6189258312021%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRMWinDevice (59.1518445322793%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMWinDevice
[DirectX 5 Programmer's Reference] IDirect3DRMWinDevice::HandlePaint (49.3033596837945%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMWinDevice
[DirectX 3 Programmer's Reference] IDirect3DRMWinDevice (48.3152173913043%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice
[DirectX 5 Programmer's Reference] IDirect3DRMWinDevice::HandleActivate (48.0407334211682%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMWinDevice
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::AddRef (44.0890269151139%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::Release (43.4732633683158%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::HandlePaint (41.3833992094862%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::QueryInterface (40.1207729468599%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMWinDevice::HandleActivate (40.1207729468599%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice Interface
[DirectX 3 Programmer's Reference] IDirect3DRMWinDevice::HandlePaint (38.4667325428195%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice
[DirectX 3 Programmer's Reference] IDirect3DRMWinDevice::HandleActivate (37.2041062801932%)
Direct3D > Retained-Mode Reference > IDirect3DRMWinDevice