• Legal Information
  • ▶Introducing DirectX 6.1
  • ▼DirectX Foundation
    • ▼DirectDraw
      • About DirectDraw
      • Why Use DirectDraw?
      • ▶Getting Started: Basic Graphics Concepts
      • ▶DirectDraw Architecture
      • ▶DirectDraw Essentials
      • ▶DirectDraw Tutorials
      • ▶DirectDraw Reference
      • ▼DirectDraw Samples
        • DDEnum Sample
        • DDEx1 Sample
        • DDEx2 Sample
        • DDEx3 Sample
        • DDEx4 Sample
        • DDEx5 Sample
        • DDOverlay Sample
        • Donut Sample
        • Flip2D Sample
        • Font Sample
        • FSWindow Sample
        • Memtime Sample
        • Mosquito Sample
        • Multimonitor Space Donuts Sample
        • Space Donuts Sample
        • Stretch Sample
        • Stretch2 Sample
        • Stretch3 Sample
        • Switcher Sample
        • Wormhole Sample
    • ▶DirectSound
    • ▶DirectMusic
    • ▶Direct3D Immediate Mode
    • ▶DirectInput
    • ▶DirectSetup
    • ▶AutoPlay
    • ▶Glossary
  • ▶DirectX Media