• Legal Information
  • ▶Introducing DirectX 6.1
  • ▼DirectX Foundation
    • ▶DirectDraw
    • ▼DirectSound
      • About DirectSound
      • Why Use DirectSound?
      • ▶DirectSound Architecture
      • ▶DirectSound Essentials
      • ▼DirectSound Tutorials
        • ▼Tutorial 1: Sound Playback
          • Step 1: Setting Up DirectSound
          • Step 2: Opening the Wave File
          • Step 3: Creating the Secondary Buffer
          • Step 4: Setting Up Play Notification
          • Step 5: Handling the Play Notifications
          • Step 6: Streaming Data from the Wave File
          • Step 7: Shutting Down DirectSound
        • ▶Tutorial 2: Sound Capture
      • ▶DirectSound Reference
      • ▶DirectSound Samples
    • ▶DirectMusic
    • ▶Direct3D Immediate Mode
    • ▶DirectInput
    • ▶DirectSetup
    • ▶AutoPlay
    • ▶Glossary
  • ▶DirectX Media