Legal Information
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Introducing DirectX 6.1
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DirectX Foundation
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DirectDraw
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DirectSound
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DirectMusic
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Direct3D Immediate Mode
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DirectInput
About DirectInput
Why Use DirectInput?
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DirectInput Architecture
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DirectInput Essentials
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DirectInput Tutorials
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DirectInput Reference
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Interfaces
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IDirectInput
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IDirectInputDevice
IDirectInputDevice::Acquire
IDirectInputDevice::EnumObjects
IDirectInputDevice::GetCapabilities
IDirectInputDevice::GetDeviceData
IDirectInputDevice::GetDeviceInfo
IDirectInputDevice::GetDeviceState
IDirectInputDevice::GetObjectInfo
IDirectInputDevice::GetProperty
IDirectInputDevice::Initialize
IDirectInputDevice::RunControlPanel
IDirectInputDevice::SetCooperativeLevel
IDirectInputDevice::SetDataFormat
IDirectInputDevice::SetEventNotification
IDirectInputDevice::SetProperty
IDirectInputDevice::Unacquire
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IDirectInputDevice2
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IDirectInputEffect
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Functions
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Callback Functions
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Macros
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Structures
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Device Constants
Return Values
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DirectInput Samples
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DirectSetup
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AutoPlay
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Glossary
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DirectX Media