DDCAPS

The DDCAPS structure represents the capabilities of the hardware exposed through the DirectDraw object. This structure contains a DDSCAPS structure used in this context to describe what kinds of DirectDrawSurface objects can be created. It may not be possible to simultaneously create all of the surfaces described by these capabilities. This structure is used with the IDirectDraw4::GetCaps method.

The ddraw.h header file contains multiple versions of this structure. See Remarks for more information.

typedef struct _DDCAPS { 
    DWORD    dwSize; 
    DWORD    dwCaps;                  // driver-specific caps
    DWORD    dwCaps2;                 // more driver-specific caps
    DWORD    dwCKeyCaps;              // color key caps
    DWORD    dwFXCaps;                // stretching and effects caps
    DWORD    dwFXAlphaCaps;           // alpha caps
    DWORD    dwPalCaps;               // palette caps
    DWORD    dwSVCaps;                // stereo vision caps
    DWORD    dwAlphaBltConstBitDepths;       // alpha bit-depth members
    DWORD    dwAlphaBltPixelBitDepths;       //  .
    DWORD    dwAlphaBltSurfaceBitDepths;     //  .
    DWORD    dwAlphaOverlayConstBitDepths;   //  .
    DWORD    dwAlphaOverlayPixelBitDepths;   //  .
    DWORD    dwAlphaOverlaySurfaceBitDepths; //  .
    DWORD    dwZBufferBitDepths;      // Z-buffer bit depth
    DWORD    dwVidMemTotal;           // total video memory
    DWORD    dwVidMemFree;            // total free video memory
    DWORD    dwMaxVisibleOverlays;    // maximum visible overlays
    DWORD    dwCurrVisibleOverlays;   // overlays currently visible
    DWORD    dwNumFourCCCodes;        // number of supported FOURCC codes
    DWORD    dwAlignBoundarySrc;      // overlay alignment restrictions
    DWORD    dwAlignSizeSrc;          //  .
    DWORD    dwAlignBoundaryDest;     //  .
    DWORD    dwAlignSizeDest;         //  .
    DWORD    dwAlignStrideAlign;      // stride alignment
    DWORD    dwRops[DD_ROP_SPACE];    // supported raster ops
    DWORD    dwReservedCaps;          // reserved
    DWORD    dwMinOverlayStretch;     // overlay stretch factors
    DWORD    dwMaxOverlayStretch;     //  .
    DWORD    dwMinLiveVideoStretch;   // obsolete
    DWORD    dwMaxLiveVideoStretch;   //  .
    DWORD    dwMinHwCodecStretch;     //  .
    DWORD    dwMaxHwCodecStretch;     //  .
    DWORD    dwReserved1;             // reserved
    DWORD    dwReserved2;             //  .
    DWORD    dwReserved3;             //  .
    DWORD    dwSVBCaps;               // system-to-video blit related caps
    DWORD    dwSVBCKeyCaps;           //  .
    DWORD    dwSVBFXCaps;             //  .
    DWORD    dwSVBRops[DD_ROP_SPACE]; //  .
    DWORD    dwVSBCaps;               // video-to-system blit related caps 
    DWORD    dwVSBCKeyCaps;           //  .
    DWORD    dwVSBFXCaps;             //  .
    DWORD    dwVSBRops[DD_ROP_SPACE]; //  .
    DWORD    dwSSBCaps;               // system-to-system blit related caps
    DWORD    dwSSBCKeyCaps;           //  .
    DWORD    dwSSBCFXCaps;            //  .
    DWORD    dwSSBRops[DD_ROP_SPACE]; //  .
    DWORD    dwMaxVideoPorts;         // maximum number of live video ports
    DWORD    dwCurrVideoPorts;        // current number of live video ports
    DWORD    dwSVBCaps2;              // additional system-to-video blit caps
    DWORD    dwNLVBCaps;              // nonlocal-to-local video memory blit caps
    DWORD    dwNLVBCaps2;             //  .
    DWORD    dwNLVBCKeyCaps;          //  .
    DWORD    dwNLVBFXCaps;            //  .
    DWORD    dwNLVBRops[DD_ROP_SPACE];//  .
    DDSCAPS2 ddsCaps;                 // general surface caps
} DDCAPS,FAR* LPDDCAPS; 
 

Members

dwSize
Size of the structure, in bytes. This member must be initialized before the structure is used.
dwCaps
Driver-specific capabilities.
DDCAPS_3D
Indicates that the display hardware has 3-D acceleration.
DDCAPS_ALIGNBOUNDARYDEST
Indicates that DirectDraw will support only those overlay destination rectangles with the x-axis aligned to the dwAlignBoundaryDest boundaries of the surface.
DDCAPS_ALIGNBOUNDARYSRC
Indicates that DirectDraw will support only those overlay source rectangles with the x-axis aligned to the dwAlignBoundarySrc boundaries of the surface.
DDCAPS_ALIGNSIZEDEST
Indicates that DirectDraw will support only those overlay destination rectangles whose x-axis sizes, in pixels, are dwAlignSizeDest multiples.
DDCAPS_ALIGNSIZESRC
Indicates that DirectDraw will support only those overlay source rectangles whose x-axis sizes, in pixels, are dwAlignSizeSrc multiples.
DDCAPS_ALIGNSTRIDE
Indicates that DirectDraw will create display memory surfaces that have a stride alignment equal to the dwAlignStrideAlign value.
DDCAPS_ALPHA
Indicates that the display hardware supports alpha-only surfaces. (See alpha channel)
DDCAPS_BANKSWITCHED
Indicates that the display hardware is bank-switched and is potentially very slow at random access to display memory.
DDCAPS_BLT
Indicates that display hardware is capable of blit operations.
DDCAPS_BLTCOLORFILL
Indicates that display hardware is capable of color filling with a blitter.
DDCAPS_BLTDEPTHFILL
Indicates that display hardware is capable of depth filling z-buffers with a blitter.
DDCAPS_BLTFOURCC
Indicates that display hardware is capable of color-space conversions during blit operations.
DDCAPS_BLTQUEUE
Indicates that display hardware is capable of asynchronous blit operations.
DDCAPS_BLTSTRETCH
Indicates that display hardware is capable of stretching during blit operations.
DDCAPS_CANBLTSYSMEM
Indicates that display hardware is capable of blitting to or from system memory.
DDCAPS_CANCLIP
Indicates that display hardware is capable of clipping with blitting.
DDCAPS_CANCLIPSTRETCHED
Indicates that display hardware is capable of clipping while stretch blitting.
DDCAPS_COLORKEY
Supports some form of color key in either overlay or blit operations. More specific color key capability information can be found in the dwCKeyCaps member.
DDCAPS_COLORKEYHWASSIST
Indicates that the color key is partially hardware assisted. This means that other resources (CPU or video memory) might be used. If this bit is not set, full hardware support is in place.
DDCAPS_GDI
Indicates that display hardware is shared with GDI.
DDCAPS_NOHARDWARE
Indicates that there is no hardware support.
DDCAPS_OVERLAY
Indicates that display hardware supports overlays.
DDCAPS_OVERLAYCANTCLIP
Indicates that display hardware supports overlays but cannot clip them.
DDCAPS_OVERLAYFOURCC
Indicates that overlay hardware is capable of color-space conversions during overlay operations.
DDCAPS_OVERLAYSTRETCH
Indicates that overlay hardware is capable of stretching. The dwMinOverlayStretch and dwMaxOverlayStretch members contain valid data.
DDCAPS_PALETTE
Indicates that DirectDraw is capable of creating and supporting DirectDrawPalette objects for more surfaces than only the primary surface.
DDCAPS_PALETTEVSYNC
Indicates that DirectDraw is capable of updating a palette synchronized with the vertical refresh.
DDCAPS_READSCANLINE
Indicates that display hardware is capable of returning the current scan line.
DDCAPS_STEREOVIEW
Indicates that display hardware has stereo vision capabilities.
DDCAPS_VBI
Indicates that display hardware is capable of generating a vertical-blank interrupt.
DDCAPS_ZBLTS
Supports the use of z-buffers with blit operations.
DDCAPS_ZOVERLAYS
Supports the use of the IDirectDrawSurface4::UpdateOverlayZOrder method as a z-value for overlays to control their layering.
dwCaps2
More driver-specific capabilities.
DDCAPS2_AUTOFLIPOVERLAY
The overlay can be automatically flipped to the next surface in the flip chain each time a video port VSYNC occurs, allowing the video port and the overlay to double buffer the video without CPU overhead. This option is only valid when the surface is receiving data from a video port. If the video port data is non-interlaced or non-interleaved, it will flip on every VSYNC. If the data is being interleaved in memory, it will flip on every other VSYNC.
DDCAPS2_CANBOBHARDWARE
The overlay hardware can display each field of an interlaced video stream individually.
DDCAPS2_CANBOBINTERLEAVED
The overlay hardware can display each field individually of an interlaced video stream while it is interleaved in memory without causing any artifacts that might normally occur without special hardware support. This option is only valid when the surface is receiving data from a video port and is only valid when the video is zoomed at least two times in the vertical direction.
DDCAPS2_CANBOBNONINTERLEAVED
The overlay hardware can display each field individually of an interlaced video stream while it is not interleaved in memory without causing any artifacts that might normally occur without special hardware support. This option is only valid when the surface is receiving data from a video port and is only valid when the video is zoomed at least two times in the vertical direction.
DDCAPS2_CANCALIBRATEGAMMA
The system has a calibrator installed that can automatically adjust the gamma ramp so that the result will be identical on all systems that have a calibrator. To invoke the calibrator when setting new gamma levels, use the DDSGR_CALIBRATE flag when calling the IDirectDrawGammaControl::SetGammaRamp method. Calibrating gamma ramps incurs some processing overhead, and should not be used frequently.
DDCAPS2_CANDROPZ16BIT
16-bit RGBZ values can be converted into sixteen-bit RGB values. (The system does not support eight-bit conversions.)
DDCAPS2_CANFLIPODDEVEN
The driver is capable of performing odd and even flip operations, as specified by the DDFLIP_ODD and DDFLIP_EVEN flags used with the IDirectDrawSurface4::Flip method.
DDCAPS2_CANRENDERWINDOWED
The driver is capable of rendering in windowed mode.
DDCAPS2_CERTIFIED
Indicates that display hardware is certified.
DDCAPS2_COLORCONTROLPRIMARY
The primary surface contains color controls (for instance, gamma)
DDCAPS2_COLORCONTROLOVERLAY
The overlay surface contains color controls (such as brightness, sharpness)
DDCAPS2_COPYFOURCC
Indicates that the driver supports blitting any FOURCC surface to another surface of the same FOURCC.
DDCAPS2_FLIPINTERVAL
Indicates that the driver will respond to the DDFLIP_INTERVAL* flags. (see IDirectDrawSurface4::Flip).
DDCAPS2_FLIPNOVSYNC
Indicates that the driver will respond to the DDFLIP_NOVSYNC flag (see IDirectDrawSurface4::Flip).
DDCAPS2_NO2DDURING3DSCENE
Indicates that 2-D operations such as IDirectDrawSurface4::Blt and IDirectDrawSurface4::Lock cannot be performed on any surfaces that Direct3DŽ is using between calls to the IDirect3DDevice3::BeginScene and IDirect3DDevice3::EndScene methods.
DDCAPS2_NONLOCALVIDMEM
Indicates that the display driver supports surfaces in non-local video memory.
DDCAPS2_NONLOCALVIDMEMCAPS
Indicates that blit capabilities for non-local video memory surfaces differ from local video memory surfaces. If this flag is present, the DDCAPS2_NONLOCALVIDMEM flag will also be present.
DDCAPS2_NOPAGELOCKREQUIRED
DMA blit operations are supported on system memory surfaces that are not page locked.
DDCAPS2_PRIMARYGAMMA
Supports dynamic gamma ramps for the primary surface. For more information, see Gamma and Color Controls.
DDCAPS2_VIDEOPORT
Indicates that display hardware supports live video.
DDCAPS2_WIDESURFACES
Indicates that the display surfaces supports surfaces wider than the primary surface.
dwCKeyCaps
Color-key capabilities.
DDCKEYCAPS_DESTBLT
Supports transparent blitting with a color key that identifies the replaceable bits of the destination surface for RGB colors.
DDCKEYCAPS_DESTBLTCLRSPACE
Supports transparent blitting with a color space that identifies the replaceable bits of the destination surface for RGB colors.
DDCKEYCAPS_DESTBLTCLRSPACEYUV
Supports transparent blitting with a color space that identifies the replaceable bits of the destination surface for YUV colors.
DDCKEYCAPS_DESTBLTYUV
Supports transparent blitting with a color key that identifies the replaceable bits of the destination surface for YUV colors.
DDCKEYCAPS_DESTOVERLAY
Supports overlaying with color keying of the replaceable bits of the destination surface being overlaid for RGB colors.
DDCKEYCAPS_DESTOVERLAYCLRSPACE
Supports a color space as the color key for the destination of RGB colors.
DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
Supports a color space as the color key for the destination of YUV colors.
DDCKEYCAPS_DESTOVERLAYONEACTIVE
Supports only one active destination color key value for visible overlay surfaces .
DDCKEYCAPS_DESTOVERLAYYUV
Supports overlaying using color keying of the replaceable bits of the destination surface being overlaid for YUV colors.
DDCKEYCAPS_NOCOSTOVERLAY
Indicates there are no bandwidth trade-offs for using the color key with an overlay.
DDCKEYCAPS_SRCBLT
Supports transparent blitting using the color key for the source with this surface for RGB colors.
DDCKEYCAPS_SRCBLTCLRSPACE
Supports transparent blitting using a color space for the source with this surface for RGB colors.
DDCKEYCAPS_SRCBLTCLRSPACEYUV
Supports transparent blitting using a color space for the source with this surface for YUV colors.
DDCKEYCAPS_SRCBLTYUV
Supports transparent blitting using the color key for the source with this surface for YUV colors.
DDCKEYCAPS_SRCOVERLAY
Supports overlaying using the color key for the source with this overlay surface for RGB colors.
DDCKEYCAPS_SRCOVERLAYCLRSPACE
Supports overlaying using a color space as the source color key for the overlay surface for RGB colors.
DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
Supports overlaying using a color space as the source color key for the overlay surface for YUV colors.
DDCKEYCAPS_SRCOVERLAYONEACTIVE
Supports only one active source color key value for visible overlay surfaces.
DDCKEYCAPS_SRCOVERLAYYUV
Supports overlaying using the color key for the source with this overlay surface for YUV colors.
dwFXCaps
Driver-specific stretching and effects capabilities.
DDFXCAPS_BLTALPHA
Supports alpha-blended blit operations.
DDFXCAPS_BLTARITHSTRETCHY
Uses arithmetic operations, rather than pixel-doubling techniques, to stretch and shrink surfaces during a blit operation. Occurs along the y-axis (vertically).
DDFXCAPS_BLTARITHSTRETCHYN
Uses arithmetic operations, rather than pixel-doubling techniques, to stretch and shrink surfaces during a blit operation. Occurs along the y-axis (vertically), and works only for integer stretching (×1, ×2, and so on).
DDFXCAPS_BLTFILTER
Driver can do surface-reconstruction filtering for warped blits.
DDFXCAPS_BLTMIRRORLEFTRIGHT
Supports mirroring left to right in a blit operation.
DDFXCAPS_BLTMIRRORUPDOWN
Supports mirroring top to bottom in a blit operation.
DDFXCAPS_BLTROTATION
Supports arbitrary rotation in a blit operation.
DDFXCAPS_BLTROTATION90
Supports 90-degree rotations in a blit operation.
DDFXCAPS_BLTSHRINKX
Supports arbitrary shrinking of a surface along the x-axis (horizontally). This flag is valid only for blit operations.
DDFXCAPS_BLTSHRINKXN
Supports integer shrinking (×1, ×2, and so on) of a surface along the x-axis (horizontally). This flag is valid only for blit operations.
DDFXCAPS_BLTSHRINKY
Supports arbitrary shrinking of a surface along the y-axis (vertically). This flag is valid only for blit operations.
DDFXCAPS_BLTSHRINKYN
Supports integer shrinking (×1, ×2, and so on) of a surface along the y-axis (vertically). This flag is valid only for blit operations.
DDFXCAPS_BLTSTRETCHX
Supports arbitrary stretching of a surface along the x-axis (horizontally). This flag is valid only for blit operations.
DDFXCAPS_BLTSTRETCHXN
Supports integer stretching (×1, ×2, and so on) of a surface along the x-axis (horizontally). This flag is valid only for blit operations.
DDFXCAPS_BLTSTRETCHY
Supports arbitrary stretching of a surface along the y-axis (vertically). This flag is valid only for blit operations.
DDFXCAPS_BLTSTRETCHYN
Supports integer stretching (×1, ×2, and so on) of a surface along the y-axis (vertically). This flag is valid only for blit operations.
DDFXCAPS_BLTTRANSFORM
Supports geometric transformations (or warps) for blitted sprites. Transformations are not currently supported for explicit blit operations.
DDFXCAPS_OVERLAYALPHA
Supports alpha blending for overlay surfaces.
DDFXCAPS_OVERLAYARITHSTRETCHY
Uses arithmetic operations, rather than pixel-doubling techniques, to stretch and shrink overlay surfaces. Occurs along the y-axis (vertically).
DDFXCAPS_OVERLAYARITHSTRETCHYN
Uses arithmetic operations, rather than pixel-doubling techniques, to stretch and shrink overlay surfaces. Occurs along the y-axis (vertically), and works only for integer stretching (×1, ×2, and so on).
DDFXCAPS_OVERLAYFILTER
Supports surface-reconstruction filtering for warped overlay sprites. Filtering is not currently supported for explicitly displayed overlay surfaces (those displayed with calls to IDirectDrawSurface4::UpdateOverlay).
DDFXCAPS_OVERLAYMIRRORLEFTRIGHT
Supports mirroring of overlays across the vertical axis.
DDFXCAPS_OVERLAYMIRRORUPDOWN
Supports mirroring of overlays across the horizontal axis.
DDFXCAPS_OVERLAYSHRINKX
Supports arbitrary shrinking of a surface along the x-axis (horizontally). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that shrinking is available.
DDFXCAPS_OVERLAYSHRINKXN
Supports integer shrinking (×1, ×2, and so on) of a surface along the x-axis (horizontally). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that shrinking is available.
DDFXCAPS_OVERLAYSHRINKY
Supports arbitrary shrinking of a surface along the y-axis (vertically). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that shrinking is available.
DDFXCAPS_OVERLAYSHRINKYN
Supports integer shrinking (×1, ×2, and so on) of a surface along the y-axis (vertically). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that shrinking is available.
DDFXCAPS_OVERLAYSTRETCHX
Supports arbitrary stretching of a surface along the x-axis (horizontally). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that stretching is available.
DDFXCAPS_OVERLAYSTRETCHXN
Supports integer stretching (×1, ×2, and so on) of a surface along the x-axis (horizontally). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that stretching is available.
DDFXCAPS_OVERLAYSTRETCHY
Supports arbitrary stretching of a surface along the y-axis (vertically). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that stretching is available.
DDFXCAPS_OVERLAYSTRETCHYN
Supports integer stretching (×1, ×2, and so on) of a surface along the y-axis (vertically). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that stretching is available.
DDFXCAPS_OVERLAYTRANSFORM
Supports geometric transformations (or warps) for overlay sprites. Transformations are not currently supported for explicitly displayed overlay surfaces (those displayed with calls to IDirectDrawSurface4::UpdateOverlay).
dwFXAlphaCaps
Driver-specific alpha capabilities.
DDFXALPHACAPS_BLTALPHAEDGEBLEND
Supports alpha blending around the edge of a source color-keyed surface. Used for blit operations.
DDFXALPHACAPS_BLTALPHAPIXELS
Supports alpha information in pixel format. The bit depth of alpha information in the pixel format can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully transparent value. Used for blit operations.
DDFXALPHACAPS_BLTALPHAPIXELSNEG
Supports alpha information in pixel format. The bit depth of alpha information in the pixel format can be 1, 2, 4, or 8. The alpha value becomes more transparent as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully opaque value. This flag can be used only if DDCAPS_ALPHA is set. Used for blit operations.
DDFXALPHACAPS_BLTALPHASURFACES
Supports alpha-only surfaces. The bit depth of an alpha-only surface can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully transparent value. Used for blit operations.
DDFXALPHACAPS_BLTALPHASURFACESNEG
Indicates that the alpha channel becomes more transparent as the alpha value increases. The depth of the alpha channel data can be 1, 2, 4, or 8. Regardless of the depth of the alpha information, 0 is always the fully opaque value. This flag can be set only if DDCAPS_ALPHA has been set. Used for blit operations.
DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND
Supports alpha blending around the edge of a source color-keyed surface. Used for overlays.
DDFXALPHACAPS_OVERLAYALPHAPIXELS
Supports alpha information in pixel format. The bit depth of alpha information in pixel format can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully transparent value. Used for overlays.
DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG
Supports alpha information in pixel format. The bit depth of alpha information in pixel format can be 1, 2, 4, or 8. The alpha value becomes more transparent as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully opaque value. This flag can be used only if DDCAPS_ALPHA has been set. Used for overlays.
DDFXALPHACAPS_OVERLAYALPHASURFACES
Supports alpha-only surfaces. The bit depth of an alpha-only surface can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully transparent value. Used for overlays.
DDFXALPHACAPS_OVERLAYALPHASURFACESNEG
Indicates that the alpha channel becomes more transparent as the alpha value increases. The depth of the alpha channel data can be 1, 2, 4, or 8. Regardless of the depth of the alpha information, 0 is always the fully opaque value. This flag can be used only if DDCAPS_ALPHA has been set. Used for overlays.
dwPalCaps
Palette capabilities.
DDPCAPS_1BIT
Supports palettes that contain 1 bit color entries (two colors).
DDPCAPS_2BIT
Supports palettes that contain 2 bit color entries (four colors).
DDPCAPS_4BIT
Supports palettes that contain 4 bit color entries (16 colors).
DDPCAPS_8BIT
Supports palettes that contain 8 bit color entries (256 colors).
DDPCAPS_8BITENTRIES
Specifies an index to an 8-bit color index. This field is valid only when used with the DDPCAPS_1BIT, DDPCAPS_2BIT, or DDPCAPS_4BIT capability and when the target surface is in 8 bits per pixel (bpp). Each color entry is 1 byte long and is an index to an 8-bpp palette on the destination surface.
DDPCAPS_ALPHA
Supports palettes that include an alpha component. For alpha-capable palettes, the peFlags member of for each PALETTEENTRY structure the palette contains is to be interpreted as a single 8-bit alpha value (in addition to the color data in the peRed, peGreen, and peBlue members). A palette created with this flag can only be attached to a texture surface.
DDPCAPS_ALLOW256
Supports palettes that can have all 256 entries defined.
DDPCAPS_PRIMARYSURFACE
Indicates that the palette is attached to the primary surface. Changing the palette has an immediate effect on the display unless the DDPCAPS_VSYNC capability is specified and supported.
DDPCAPS_PRIMARYSURFACELEFT
Indicates that the palette is attached to the primary surface on the left. Changing the palette has an immediate effect on the display unless the DDPCAPS_VSYNC capability is specified and supported.
DDPCAPS_VSYNC
Indicates that the palette can be modified synchronously with the monitor's refresh rate.
dwSVCaps
Stereo vision capabilities.
DDSVCAPS_ENIGMA
Indicates that the stereo view is accomplished using Enigma encoding.
DDSVCAPS_FLICKER
Indicates that the stereo view is accomplished using high-frequency flickering.
DDSVCAPS_REDBLUE
Indicates that the stereo view is accomplished when the viewer looks at the image through red and blue filters placed over the left and right eyes. All images must adapt their color spaces for this process.
DDSVCAPS_SPLIT
Indicates that the stereo view is accomplished with split-screen technology.
dwAlphaBltConstBitDepths
DDBD_2, DDBD_4, or DDBD_8. (Indicates 2-, 4-, or 8-bits per pixel.)
dwAlphaBltPixelBitDepths
DDBD_1, DDBD_2, DDBD_4, or DDBD_8. (Indicates 1-, 2-, 4-, or 8-bits per pixel.)
dwAlphaBltSurfaceBitDepths
DDBD_1, DDBD_2, DDBD_4, or DDBD_8. (Indicates 1-, 2-, 4-, or 8-bits per pixel.)
dwAlphaOverlayConstBitDepths
DDBD_2, DDBD_4, or DDBD_8. (Indicates 2-, 4-, or 8-bits per pixel.)
dwAlphaOverlayPixelBitDepths
DDBD_1, DDBD_2, DDBD_4, or DDBD_8. (Indicates 1-, 2-, 4-, or 8-bits per pixel.)
dwAlphaOverlaySurfaceBitDepths
DDBD_1, DDBD_2, DDBD_4, or DDBD_8. (Indicates 1-, 2-, 4-, or 8-bits per pixel.)
dwZBufferBitDepths
DDBD_8, DDBD_16, DDBD_24, or DDBD_32. (Indicates 8-, 16-, 24-, 32-bits per pixel.) This member is obsolete for DirectX 6.0 and later. Use the IDirect3D3::EnumZBufferFormats to retrieve information about supported depth buffer formats.
dwVidMemTotal
Total amount of display memory on the device, in bytes, less memory reserved for the primary surface and any private data structures reserved by the driver. (This value is the same as the total video memory reported by the IDirectDraw4::GetAvailableVidMem method.)
dwVidMemFree
Free display memory. This value equals the value in dwVidMemTotal, less any memory currently allocated by the application for surfaces. Unlike the GetAvailableVidMem method, which reports the memory available for a particular type of surface (like a texture), this value reflects the memory available for any type of surface.
dwMaxVisibleOverlays
Maximum number of visible overlays or overlay sprites.
dwCurrVisibleOverlays
Current number of visible overlays or overlay sprites.
dwNumFourCCCodes
Number of FourCC codes.
dwAlignBoundarySrc
Source rectangle alignment for an overlay surface, in pixels.
dwAlignSizeSrc
Source rectangle size alignment for an overlay surface, in pixels. Overlay source rectangles must have a pixel width that is a multiple of this value.
dwAlignBoundaryDest
Destination rectangle alignment for an overlay surface, in pixels.
dwAlignSizeDest
Destination rectangle size alignment for an overlay surface, in pixels. Overlay destination rectangles must have a pixel width that is a multiple of this value.
dwAlignStrideAlign
Stride alignment.
dwRops[DD_ROP_SPACE]
Raster operations supported.
dwReservedCaps
Reserved. Prior to DirectX 6.0, this member contained general surface capabilities, which are now contained in the ddsCaps member (a DDSCAPS2 structure).
dwMinOverlayStretch and dwMaxOverlayStretch
Minimum and maximum overlay stretch factors multiplied by 1000. For example, 1.3 = 1300.
dwMinLiveVideoStretch and dwMaxLiveVideoStretch
These members are obsolete; do not use.
dwMinHwCodecStretch and dwMaxHwCodecStretch
These members are obsolete; do not use.
dwReserved1, dwReserved2, and dwReserved3
Reserved for future use.
dwSVBCaps
Driver-specific capabilities for system-memory-to-display-memory blits. Valid flags are identical to the blit-related flags used with the dwCaps member.
dwSVBCKeyCaps
Driver color-key capabilities for system-memory-to-display-memory blits. Valid flags are identical to the blit-related flags used with for the dwCKeyCaps member.
dwSVBFXCaps
Driver FX capabilities for system-memory-to-display-memory blits. Valid flags are identical to the blit-related flags used with the dwFXCaps member.
dwSVBRops[DD_ROP_SPACE]
Raster operations supported for system-memory-to-display-memory blits.
dwVSBCaps
Driver-specific capabilities for display-memory-to-system-memory blits. Valid flags are identical to the blit-related flags used with the dwCaps member.
dwVSBCKeyCaps
Driver color-key capabilities for display-memory-to-system-memory blits. Valid flags are identical to the blit-related flags used with for the dwCKeyCaps member.
dwVSBFXCaps
Driver FX capabilities for display-memory-to-system-memory blits. Valid flags are identical to the blit-related flags used with the dwFXCaps member.
dwVSBRops[DD_ROP_SPACE]
Raster operations supported for display-memory-to-system-memory blits.
dwSSBCaps
Driver-specific capabilities for system-memory-to-system-memory blits. Valid flags are identical to the blit-related flags used with the dwCaps member.
dwSSBCKeyCaps
Driver color-key capabilities for system-memory-to-system-memory blits. Valid flags are identical to the blit-related flags used with for the dwCKeyCaps member.
dwSSBCFXCaps
Driver FX capabilities for system-memory-to-system-memory blits. Valid flags are identical to the blit-related flags used with the dwFXCaps member.
dwSSBRops[DD_ROP_SPACE]
Raster operations supported for system-memory-to-system-memory blits.
dwMaxVideoPorts
Maximum number of live video ports.
dwCurrVideoPorts
Current number of live video ports.
dwSVBCaps2
More driver-specific capabilities for system-memory-to-video-memory blits. Valid flags are identical to the blit-related flags used with the dwCaps2 member.
dwNLVBCaps
Driver-specific capabilities for nonlocal-to-local video memory blits. Valid flags are identical to the blit-related flags used with the dwCaps member.
dwNLVBCaps2
More driver-specific capabilities for nonlocal-to-local video memory blits. Valid flags are identical to the blit-related flags used with the dwCaps2 member.
dwNLVBCKeyCaps
Driver color-key capabilities for nonlocal-to-local video memory blits. Valid flags are identical to the blit-related flags used with for the dwCKeyCaps member.
dwNLVBFXCaps
Driver FX capabilities for nonlocal-to-local video memory blits. Valid flags are identical to the blit-related flags used with the dwFXCaps member.
dwNLVBRops[DD_ROP_SPACE]
Raster operations supported for nonlocal-to-local video memory blits.
ddsCaps
DDSCAPS2 structure with general surface capabilities.

Remarks

For backward compatibility with previous versions of DirectX, the ddraw.h header file contains multiple definitions for the DDCAPS structure. The version that passes the preprocessor is determined by the value of the DIRECTDRAW_VERSION constant. For details, see Component Version Constants.

QuickInfo

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in ddraw.h.