IDirectDraw4::CreatePalette

The IDirectDraw4::CreatePalette method creates a DirectDrawPalette object for this DirectDraw object.

HRESULT CreatePalette(
  DWORD dwFlags,                           
  LPPALETTEENTRY lpDDColorArray,           
  LPDIRECTDRAWPALETTE FAR *lplpDDPalette,  
  IUnknown FAR *pUnkOuter                  
);
 

Parameters

dwFlags
One or more of the following flags:
DDPCAPS_1BIT
Indicates that the index is 1 bit. There are two entries in the color table.
DDPCAPS_2BIT
Indicates that the index is 2 bits. There are four entries in the color table.
DDPCAPS_4BIT
Indicates that the index is 4 bits. There are 16 entries in the color table.
DDPCAPS_8BIT
Indicates that the index is 8 bits. There are 256 entries in the color table.
DDPCAPS_8BITENTRIES
Indicates that the index refers to an 8-bit color index. This flag is valid only when used with the DDPCAPS_1BIT, DDPCAPS_2BIT, or DDPCAPS_4BIT flag, and when the target surface is in 8 bpp. Each color entry is 1 byte long and is an index to a destination surface's 8-bpp palette.
DDPCAPS_ALPHA
Indicates that the peFlags member of the associated PALETTEENTRY structure is to be interpreted as a single 8-bit alpha value (in addition to the peRed, peGreen, and peBlue members). A palette created with this flag can only be attached to a texture—a surface created with the DDSCAPS_TEXTURE capability flag.
DDPCAPS_ALLOW256
Indicates that this palette can have all 256 entries defined.
DDPCAPS_INITIALIZE
Initialize this palette with the colors in the color array passed at lpDDColorArray.
DDPCAPS_PRIMARYSURFACE
This palette is attached to the primary surface. Changing this palette's color table immediately affects the display unless DDPSETPAL_VSYNC is specified and supported.
DDPCAPS_PRIMARYSURFACELEFT
This palette is the one attached to the left eye primary surface. Changing this palette's color table immediately affects the left eye display unless DDPSETPAL_VSYNC is specified and supported.
DDPCAPS_VSYNC
This palette can have modifications to it synced with the monitors refresh rate.
lpDDColorArray
Address of an array of 2, 4, 16, or 256 PALETTEENTRY structures that will initialize this DirectDrawPalette object.
lplpDDPalette
Address of a variable that will be set to a valid IDirectDrawPalette interface pointer if the call succeeds.
pUnkOuter
Allows for future compatibility with COM aggregation features. Presently, however, this method will return an error if this parameter is anything but NULL.

Return Values

If the method succeeds, the return value is DD_OK.

If the method fails, the return value may be one of the following error values:

DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS
DDERR_NOCOOPERATIVELEVELSET
DDERR_OUTOFMEMORY
DDERR_UNSUPPORTED

QuickInfo

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in ddraw.h.
  Import Library: Use ddraw.lib.