This section contains information about the following structures used with DirectDraw:
Note The memory for all DirectX structures should be initialized to zero before use. In addition, all structures that contain a dwSize member should set the member to the size of the structure, in bytes, before use. The following example performs these tasks on a common structure, DDCAPS:
DDCAPS ddcaps; // Can't use this yet.
ZeroMemory(&ddcaps, sizeof(DDCAPS));
ddcaps.dwSize = sizeof(DDCAPS);
// Now the structure can be used.
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