IDirectInputDevice

Applications use the methods of the IDirectInputDevice interface to gain and release access to DirectInput devices, manage device properties and information, set behavior, perform initialization, and invoke a device's control panel.

The IDirectInputDevice interface is obtained by using the IDirectInput::CreateDevice method. For an example, see Creating a DirectInput Device.

The methods of the IDirectInputDevice interface can be organized into the following groups.

Accessing input devices Acquire
  Unacquire
Device information GetCapabilities
  GetDeviceData
GetDeviceInfo
GetDeviceState
SetDataFormat
SetEventNotification
Device objects EnumObjects
  GetObjectInfo
Device properties GetProperty
  SetProperty
Setting behavior SetCooperativeLevel
Miscellaneous Initialize
  RunControlPanel

The IDirectInputDevice interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:

IUnknown AddRef
  QueryInterface
Release

The LPDIRECTINPUTDEVICE type is defined as a pointer to the IDirectInputDevice interface:

typedef struct IDirectInputDevice    *LPDIRECTINPUTDEVICE;
 

QuickInfo

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dinput.h.
  Import Library: Use dinput.lib.

See Also

IDirectInputDevice2