Performance Time

When a performance is initialized, it starts keeping an internal clock based on the current reference time. You can retrieve the current performance time in both reference time and music time by using the IDirectMusicPerformance::GetTime method.

The IDirectMusicPerformance::AdjustTime method can be used to make small changes to the performance time. Most applications will never need to do this, but it can be useful when synchronizing to another source.