DirectX Programmer's Reference Components

The DirectX Programmer's Reference, also known as the DirectX SDK, includes several components that address the performance issues of programming Windows-based games and high-performance applications. This section lists these components and provides a link for more information on each component.

The AutoPlay feature is part of the Microsoft Win32® API in the Platform SDK and is not unique to DirectX.

Among the most important parts of the documentation for the DirectX SDK is the sample code. Studying code from working samples is one of the best ways to understand DirectX. Sample applications are located in the \Mssdk\Samples\Multimedia folder of the DirectX SDK or in the DirectX code samples under the Platform SDK References section.