L

latency
A delay in response; for example, the interval between the time that a sound buffer plays and the time that the speakers actually reproduce the sound.
light map
A texture or group of textures that contain lighting information for a 3-D scene.
lobby client
Lobby management routines associated with the user's computer, including launching applications, updating the user interface, and communicating with the lobby server.
lobby server
Lobby management routines associated with a remote server. The lobby server coordinates all the information about the users connected to a specific application.