The IDirect3DDevice::NextViewport method enumerates the viewports associated with the device.
HRESULT NextViewport(
LPDIRECT3DVIEWPORT lpDirect3DViewport,
LPDIRECT3DVIEWPORT* lplpAnotherViewport,
DWORD dwFlags
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value may be one of the following values:
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
If you attempt to retrieve the next viewport in the list when you are at the end of the list, this method returns D3D_OK but lplpAnotherViewport is NULL.
In the IDirect3DDevice3 interface, this method requires pointers to IDirect3DViewport3 interfaces.
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.