The D3DTEXTURELOAD structure describes operand data for the D3DOP_TEXTURELOAD opcode in the D3DOPCODE enumerated type.
typedef struct _D3DTEXTURELOAD {
D3DTEXTUREHANDLE hDestTexture;
D3DTEXTUREHANDLE hSrcTexture;
} D3DTEXTURELOAD, *LPD3DTEXTURELOAD;
The textures referred to by the hDestTexture and hSrcTexture members must be the same size.
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3dtypes.h.