The D3DTEXTURELOAD structure describes operand data for the D3DOP_TEXTURELOAD opcode in the D3DOPCODE enumerated type.
typedef struct _D3DTEXTURELOAD { 
    D3DTEXTUREHANDLE hDestTexture; 
    D3DTEXTUREHANDLE hSrcTexture; 
} D3DTEXTURELOAD, *LPD3DTEXTURELOAD; 
 The textures referred to by the hDestTexture and hSrcTexture members must be the same size.
  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in d3dtypes.h.