The IDirect3DLight::SetLight method sets the light information for the Direct3DLight object.
HRESULT SetLight(
  LPD3DLIGHT lpLight  
);
 If the method succeeds, the return value is D3D_OK.
If the method fails, the return value may be one of the following values:
| DDERR_INVALIDOBJECT | 
| DDERR_INVALIDPARAMS | 
Although this method's declaration specifies the lpLight parameter as being the address of a D3DLIGHT structure, that structure is not normally used. Rather, the D3DLIGHT2 structure is recommended to achieve the best lighting effects.
  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in ddraw.h.
  Import Library: Use ddraw.lib.