D3DCLIPSTATUS
The D3DCLIPSTATUS structure describes the current clip status and extents of the clipping region. This structure was introduced in DirectX 5.0.
typedef struct _D3DCLIPSTATUS {
DWORD dwFlags;
DWORD dwStatus;
float minx, maxx;
float miny, maxy;
float minz, maxz;
} D3DCLIPSTATUS, *LPD3DCLIPSTATUS;
Members
- dwFlags
- Flags describing whether this structure describes 2-D extents, 3-D extents, or the clip status. This member can be a combination of the following flags:
- D3DCLIPSTATUS_STATUS
- The structure describes the current clip status.
- D3DCLIPSTATUS_EXTENTS2
- The structure describes the current 2-D extents. This flag cannot be combined with D3DCLIPSTATUS_EXTENTS3.
- D3DCLIPSTATUS_EXTENTS3
- Not currently implemented.
- dwStatus
- Describes the current clip status. For a list of the available driver-status masks, see the dwStatus member of the D3DSTATUS structure.
- minx, maxx, miny, maxy, minz, maxz
- x, y, and z extents of the current clipping region.
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3dtypes.h.
See Also
- IDirect3DDevice3::GetClipStatus, IDirect3DDevice3::SetClipStatus