IDirect3DDevice3::GetRenderState

The IDirect3DDevice3::GetRenderState method gets a single Direct3DDevice rendering state parameter.

HRESULT GetRenderState(
  D3DRENDERSTATETYPE dwRenderStateType,  
  LPDWORD lpdwRenderState                
);
 

Parameters

dwRenderStateType
Device state variable that is being queried. This parameter can be any of the members of the D3DRENDERSTATETYPE enumerated type.
lpdwRenderState
Address of a variable that will contain the Direct3DDevice render state when the method returns.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.

Remarks

This method was introduced with the IDirect3DDevice2 interface.

QuickInfo

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in d3d.h.
  Import Library: Use ddraw.lib.

See Also

IDirect3DDevice3::SetRenderState