The IDirect3DDevice3::GetRenderState method gets a single Direct3DDevice rendering state parameter.
HRESULT GetRenderState(
D3DRENDERSTATETYPE dwRenderStateType,
LPDWORD lpdwRenderState
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.
This method was introduced with the IDirect3DDevice2 interface.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.