The IDirect3D3::CreateVertexBuffer method creates a vertex buffer object.
HRESULT CreateVertexBuffer(
LPD3DVERTEXBUFFERDESC lpVBDesc,
LPDIRECT3DVERTEXBUFFER* lpD3DVertexBuffer,
DWORD dwFlags,
LPUNKNOWN pUnkOuter
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value may be one of the following values:
CLASS_E_NOAGGREGATION |
D3DERR_INVALIDVERTEXFORMAT |
D3DERR_VBUF_CREATE_FAILED |
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
DDERR_OUTOFMEMORY |
This method was introduced with the IDirect3D3 interface.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.