The D3DFINDDEVICERESULT structure identifies a device an application has found by calling the IDirect3D3::FindDevice method.
typedef struct _D3DFINDDEVICERESULT {
DWORD dwSize;
GUID guid;
D3DDEVICEDESC ddHwDesc;
D3DDEVICEDESC ddSwDesc;
} D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3dcaps.h.