The IDirect3DMaterial3::SetMaterial method sets the material data for a material object.
HRESULT SetMaterial(
LPD3DMATERIAL lpMat
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value may be one of the following values:
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.
IDirect3DMaterial3::GetMaterial, Retrieving Material Properties, Setting Material Properties