The D3DPICKRECORD structure returns information about picked primitives in an execute buffer for the IDirect3DDevice::GetPickRecords method.
typedef struct _D3DPICKRECORD {
BYTE bOpcode;
BYTE bPad;
DWORD dwOffset;
D3DVALUE dvZ;
} D3DPICKRECORD, *LPD3DPICKRECORD;
The x- and y-coordinates of the picked primitive are specified in the call to the IDirect3DDevice::Pick method that created the pick records.
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3dtypes.h.