The IDirect3D3::CreateViewport method creates a Direct3DViewport object. The viewport is associated with a Direct3DDevice object by using the IDirect3DDevice3::AddViewport method.
HRESULT CreateViewport(
LPDIRECT3DVIEWPORT3* lplpD3DViewport,
IUnknown* pUnkOuter
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value may be one of the following values:
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
In the IDirect3D interface, this method retrieves a pointer to an IDirect3DViewport interface, not an IDirect3DViewport3 interface.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.