The IDirect3D3::CreateMaterial method allocates a Direct3DMaterial3 object.
HRESULT CreateMaterial(
LPDIRECT3DMATERIAL3* lplpDirect3DMaterial,
IUnknown* pUnkOuter
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value is an error. For a list of possible return codes, see Direct3D Immediate Mode Return Values.
In the IDirect3D2 interface, this method retrieves a pointer to an IDirect3DMaterial2 interface, not an IDirect3DMaterial3 interface.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.