The IDirect3DDevice3::Index method adds a new index to the primitive sequence started with a previous call to the IDirect3DDevice3::BeginIndexed method.
HRESULT Index(
WORD wVertexIndex
);
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value may be one of the following values:
D3DERR_INVALIDRAMPTEXTURE | Ramp mode is being used and the texture handle in the current material does not match the current texture handle that is set as a render state. |
DDERR_INVALIDPARAMS | One of the arguments is invalid. |
This method was introduced with the IDirect3DDevice2 interface.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.