IDirect3DDevice3::GetRenderTarget

The IDirect3DDevice3::GetRenderTarget method retrieves a pointer to the DirectDraw surface that is being used as a render target.

HRESULT GetRenderTarget(
  LPDIRECTDRAWSURFACE4 *lplpRenderTarget  
);
 

Parameters

lplpRenderTarget
Address that will contain a pointer to the IDirectDrawSurface4 interface of the render target surface for this device.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.

Remarks

This method was introduced with the IDirect3DDevice2 interface.

QuickInfo

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in d3d.h.
  Import Library: Use ddraw.lib.

See Also

IDirect3DDevice3::SetRenderTarget