IDirect3DViewport3::SetBackground

The IDirect3DViewport3::SetBackground method sets the background material associated with the viewport.

HRESULT SetBackground(
  D3DMATERIALHANDLE hMat  
);
 

Parameters

hMat
Material handle that will be used as the background.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value may be one of the following values:

DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS

Remarks

This method is unchanged from its implementation in the IDirect3DViewport2 interface.

QuickInfo

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in d3d.h.
  Import Library: Use ddraw.lib.

See Also

IDirect3DViewport3::GetBackground