IDirect3DViewport3::SetViewport2

The IDirect3DViewport3::SetViewport2 method sets the viewport registers of the viewport.

HRESULT SetViewport2(
  LPD3DVIEWPORT2 lpData  
);
 

Parameters

lpData
Address of a D3DVIEWPORT2 structure that contains the new viewport.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value may be one of the following values:

D3DERR_VIEWPORTHASNODEVICE
DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS

Remarks

You cannot set viewport parameters unless the viewport is associated with a rendering device (by calling the IDirect3DDevice3::AddViewport method). For details, see Preparing to Use a Viewport.

QuickInfo

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in d3d.h.
  Import Library: Use ddraw.lib.

See Also

IDirect3DViewport3::GetViewport2, Using Viewports, Viewports and Clipping