IDirect3DVertexBuffer

Applications use the methods of the IDirect3DVertexBuffer interface to manipulate a collection of vertices for use with the IDirect3DDevice3::DrawPrimitiveVB and IDirect3DDevice3::DrawIndexedPrimitiveVB rendering methods. This section is a reference to the methods of this interface. For a conceptual overview, see Vertex Buffers.

This methods of the IDirect3DVertexBuffer interface can be organized into the following groups:

Information GetVertexBufferDesc
Vertex data Lock
  Optimize
ProcessVertices
Unlock

The IDirect3DVertexBuffer interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:

IUnknown AddRef
  QueryInterface
Release

The LPDIRECT3DVERTEXBUFFER data type is defined as a pointer to the IDirect3DVertexBuffer interface:

typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER
 

QuickInfo

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in d3d.h.
  Import Library: Use ddraw.lib.

See Also

Vertex Buffers