IDirect3DDevice::GetMatrix

The IDirect3DDevice::GetMatrix method retrieves a matrix from a matrix handle. This matrix handle must have been created by using the IDirect3DDevice::CreateMatrix method.

HRESULT GetMatrix(
  D3DMATRIXHANDLE D3DMatHandle,  
  LPD3DMATRIX lpD3DMatrix        
);
 

Parameters

D3DMatHandle
Handle to the matrix to be retrieved.
lpD3DMatrix
Address of a D3DMATRIX structure that contains the matrix when the method returns.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value is an error, such as DDERR_INVALIDPARAMS.

QuickInfo

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in d3d.h.
  Import Library: Use ddraw.lib.

See Also

IDirect3DDevice::CreateMatrix, IDirect3DDevice::DeleteMatrix, IDirect3DDevice::SetMatrix