The IDirect3D3::EvictManagedTextures method purges all managed textures from local or non-local video memory.
HRESULT EvictManagedTextures();
None.
This method returns D3D_OK.
This method causes Direct3D to remove any texture surfaces created with the DDSCAPS2_TEXTUREMANAGE flag from local or non-local video memory.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3d.h.
Import Library: Use ddraw.lib.