The D3DTRANSFORMSTATETYPE enumerated type describes the transformation state for the D3DOP_STATETRANSFORM opcode in the D3DOPCODE enumerated type. This enumerated type is part of the D3DSTATE structure.
typedef enum _D3DTRANSFORMSTATETYPE {
D3DTRANSFORMSTATE_WORLD = 1,
D3DTRANSFORMSTATE_VIEW = 2,
D3DTRANSFORMSTATE_PROJECTION = 3,
D3DTRANSFORMSTATE_FORCE_DWORD = 0x7fffffff,
} D3DTRANSFORMSTATETYPE;
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in d3dtypes.h.