D3DMATRIXMULTIPLY

The D3DMATRIXMULTIPLY structure describes the operand data for the D3DOP_MATRIXMULTIPLY opcode in the D3DOPCODE enumerated type.

typedef struct _D3DMATRIXMULTIPLY { 
    D3DMATRIXHANDLE hDestMatrix; 
    D3DMATRIXHANDLE hSrcMatrix1; 
    D3DMATRIXHANDLE hSrcMatrix2; 
} D3DMATRIXMULTIPLY, *LPD3DMATRIXMULTIPLY; 
 

Members

hDestMatrix
Handle to the matrix that stores the product of the source matrices. This value is a D3DMATRIX structure.
hSrcMatrix1 and hSrcMatrix2
Handles of the first and second source matrices. These values are D3DMATRIX structures.

QuickInfo

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in d3dtypes.h.

See Also

D3DOPCODE