D3DTRANSFORMCAPS

The D3DTRANSFORMCAPS structure describes the transformation capabilities of a device. This structure is part of the D3DDEVICEDESC structure.

typedef struct _D3DTransformCaps { 
    DWORD dwSize; 
    DWORD dwCaps; 
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; 
 

Members

dwSize
Size, in bytes, of this structure. This member must be initialized before the structure is used.
dwCaps
Flag specifying whether the system clips while transforming. This member can be zero or the following flag:
D3DTRANSFORMCAPS_CLIP
The system clips while transforming.

QuickInfo

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in d3dcaps.h.