MipMap Sample

Description

This sample shows two brick walls moving back and forth along the z-axis. One uses mipmapping and the other does not, giving a side-by-side comparison of the benefits of mipmapping.

Path

Source: (SDK root)\Samples\Multimedia\D3dim\Src\MipMap

Executable: (SDK root)\Samples\Multimedia\D3dim\Bin

User's Guide

Press F1 to see available commands.

Programming Notes

This sample does not use the texture code of D3DFrame, but actually shows the full implementation needed to load and build mipmapped textures.