Documentation Roadmap
This section discusses where you can find information about particular topics in this Microsoft® Direct3D® Retained Mode Software Development Kit.
If you are new to Retained Mode, start by reading the Interface Overviews to get an idea of common concepts. If you are new to three-dimensional (3-D) programming in general, read Technical Background. This background will help you understand the Tutorial and Samples. Consult the Reference, and especially the Interfaces for more details about what is going on in the code as you look at the Samples and Tutorial. The Glossary provides definitions for common terms.
Advanced developers might need detailed information about the DirectX File Format.
Where Can I Find ...
The following table lists commonly used information and where to find it.
For Information About See This Topic Error codes Return Values Interface inheritance Interface Hierarchy Chart Interface history Interface Changes Interfaces Interfaces Constants Constants Enumerated types Enumerated Types Structures Structures Building samples Building Samples Using Developer Studio 5.0 Developer Studio Building Samples Using Developer Studio 5.0 Sample code Samples Retained Mode objects and their associated COM interfaces Architecture 3-D graphics concepts Technical Background DirectX Files DirectX File Format
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