DPLMSG_SETPROPERTYRESPONSE
Message sent by a lobby to an application as confirmation of a DPLMSG_SETPROPERTY message. The message that is being confirmed is identified by the dwRequestID parameter.
Syntax
typedef struct { DWORD dwType; DWORD dwRequestID GUID guidPlayer; GUID guidPropertyTag; HRESULT hr; } DPLMSG_SETPROPERTYRESPONSE, FAR *LPDPLMSG_SETPROPERTYRESPONSE;Members
- dwType
- Identifies the message. This value is DPLSYS_ SETPROPERTYRESPONSE.
- dwRequestID
- The ID that identifies the DPLMSG_SETPROPERTY message being confirmed.
- guidPlayer
- GUID identifying the player that this property was set for (if applicable). If the property is not player-specific, this member is GUID_NULL. This must be the same as the GUID from the DPLMSG_SETPROPERTY message.
- guidPropertyTag
- A GUID identifying the property that was set. This must be the same as the GUID from the DPLMSG_SETPROPERTY message.
- hr
- Result of the confirmation. One of the following values:
- DP_OK - the property was set correctly.
- DPERR_ACCESSDENIED - an attempt was made to set a property the lobby will not allow to be changed.
- DPERR_UNKNOWN - the property is unknown to the lobby.
See Also
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