DPMSG_ADDGROUPTOGROUP
DirectPlay generates this message and sends it to every player when a group is added to a group.
Syntax
typedef struct{ DWORD dwType; DPID dpIdParentGroup; DPID dpIdGroup; } DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP;Members
- dwType
- Identifies the message. This member is DPSYS_ADDGROUPTOGROUP.
- dpIdParentGroup
- ID of the group to which the group was added.
- dpIdGroup
- ID of the group that was added to the group.
See Also
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