DPMSG_SETGROUPOWNER

This message is generated by DirectPlay when the owner of a group has changed. Group ownership can be changed by the current owner leaving the session, by a call to IDirectPlay4::SetGroupOwner, or, arbitrarily, by the lobby server in a lobby session.

Syntax

typedef struct{
  DWORD   dwType;
  DPID    idGroup;
  DPID    idNewOwner;
  DPID    idOldOwner;
} DPMSG_SETGROUPOWNER, FAR *LPDPMSG_SETGROUPOWNER;

Members

dwType
Value that identifies the message. This member is DPSYS_SETGROUPOWNER.
idGroup
DPID of the group whose owner changed.
idNewOwner
DPID of the player who is the new owner of the group.
idOldOwner
DPID of the player who was the old owner of the group.

See Also

IDirectPlay4::SetGroupOwner


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