[DirectX 6 Programmer's Reference] About Cooperative Levels (45.0965332369507%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Cooperative Levels
[DirectX 6 Programmer's Reference] About Vertex Formats (36.8132736965754%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Formats
[DirectX 5 Programmer's Reference] About Display Modes (33.6994744134213%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 6 Programmer's Reference] About Display Modes (33.6994744134213%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 6 Programmer's Reference] About Device Types (31.4950980392157%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Direct3D Device Types
[DirectX 5 Programmer's Reference] About Direct3D Immediate Mode (31.2636165577342%)
DirectX Foundation > Direct3D Immediate Mode
[DirectX 6 Programmer's Reference] About Direct3D Immediate Mode (31.2636165577342%)
DirectX Foundation > Direct3D Immediate Mode
[DirectX 5 Programmer's Reference] About Retained Mode (28.5895003162555%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview
[DirectX 8.1 C/C++ Programmer's Reference] About the Render Engines (26.9487364838409%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Rendering a Project
[DirectX 5 Programmer's Reference] About DirectInput (26.9218798630563%)
DirectX Foundation > DirectInput
[DirectX 5 Programmer's Reference] About DirectDraw (26.9218798630563%)
DirectX Foundation > DirectDraw
[DirectX 3 Programmer's Reference] About DirectSound (25.1050420168067%)
DirectSound
[DirectX 3 Programmer's Reference] About DirectDraw (25.1050420168067%)
DirectDraw
[DirectX 3 Programmer's Reference] About DirectSetup (25.1050420168067%)
DirectSetup
[DirectX 3 Programmer's Reference] About DirectPlay (25.1050420168067%)
DirectPlay
[DirectX 2 Programmer's Reference] About Immediate Mode (24.1441020852786%)
Direct3D > Immediate-Mode Overview
[DirectX 3 Programmer's Reference] About Immediate Mode (24.1441020852786%)
Direct3D > Immediate-Mode Overview
[DirectX 2 Programmer's Reference] About DirectDraw (23.8795518207283%)
DirectDraw > Overview
[DirectX 2 Programmer's Reference] About DirectSetup (22.9536258948024%)
DirectSetup > Overview
[DirectX 8.1 C/C++ Programmer's Reference] About Compression Filters (22.9164784193247%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Transform Filters
[DirectX 8.1 C/C++ Programmer's Reference] About DirectShow (22.8991596638655%)
DirectX 8.1 (C++) > DirectShow
[DirectX 8.1 C/C++ Programmer's Reference] About RIFF (22.1857022378844%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX 2 Programmer's Reference] About DirectSound (22.0276999688764%)
DirectSound > Overview
[DirectX 8.1 C/C++ Programmer's Reference] About Devices (21.5682509562965%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D
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DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D
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Direct3D > Retained-Mode Overview
[DirectX October 2006 Documentation] About RIFF (20.572799012078%)
DirectMusic > DirectMusic C/C++ Reference > DirectMusic File Format