[DirectX 6 Programmer's Reference] What Is a Direct3D Device? (67.2346088973224%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 5 Programmer's Reference] What Are DirectDraw Objects? (46.444572452637%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX 6 Programmer's Reference] What Are DirectDraw Objects? (46.444572452637%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object
[DirectX 6 Programmer's Reference] What Are Depth Buffers? (45.5025827535315%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] What's New in DirectX Graphics (44.1285403050109%)
DirectX 8.1 (Visual Basic) > DirectX Graphics
[DirectX 6 Programmer's Reference] What Are Vertex Buffers? (43.1060685923115%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] What's New in DirectX Audio (42.0297748729121%)
DirectX 8.1 (Visual Basic) > DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] What's New in DirectX Graphics (40.4248366013072%)
DirectX 8.1 (C++) > DirectX Graphics
[DirectX October 2006 Documentation] What's New in DirectMusic (40.1960784313726%)
DirectMusic
[DirectX 5 Programmer's Reference] What are Palettes? (39.0663433832314%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 6 Programmer's Reference] What are Palettes? (39.0663433832314%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 8.1 C/C++ Programmer's Reference] What's New in DirectX Audio (38.3260711692084%)
DirectX 8.1 (C++) > DirectX Audio
[DirectX 5 Programmer's Reference] What Are Clipper Objects? (36.1251669126432%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Clippers
[DirectX 3 Programmer's Reference] What's New in IDirectDrawSurface2? (35.0738747482679%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 5 Programmer's Reference] What's New In DirectSetup For DirectX 5 (34.9290046870692%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 3 Programmer's Reference] What's New in IDirectDraw2? (33.9205224285869%)
DirectDraw > DirectDraw Interface Overviews > IDirectDraw2 Interface
[DirectX 3 Programmer's Reference] What's New in DirectPlay Version 3? (33.4485407066052%)
DirectPlay > DirectPlay Overview > What's New in DirectPlay Version 3?
[DirectX October 2006 Documentation] What Is a Swap Chain? (32.4847143158339%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Surfaces
[DirectX 8.1 Visual Basic Programmer's Reference] What's New in DirectPlay (32.443718228032%)
DirectX 8.1 (Visual Basic) > DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] What's New in DirectInput (32.443718228032%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX October 2006 Documentation] What is a Swap Chain? (32.1262913767658%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Surfaces
[DirectX 5 Programmer's Reference] What's New in DirectPlay 5? (31.8264342774147%)
DirectX Media > DirectPlay
[DirectX October 2006 Documentation] What's New in the October 2006 DirectX SDK (31.4732142857143%)
DirectX Software Development Kit
[DirectX October 2006 Documentation] What's New in DirectPlay (30.6100217864924%)
DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] What's New in DirectInput (28.7400145243283%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] What's New in DirectPlay (28.7400145243283%)
DirectX 8.1 (C++) > DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] What's New in DirectX 8.1 (28.7037037037037%)
DirectX 8.1 (Visual Basic) > Introducing DirectX 8.1
[DirectX 8.1 C/C++ Programmer's Reference] What's New in DirectX 8.0 (28.0597722960152%)
DirectX 8.1 (C++) > DirectShow > Appendixes
[DirectX 3 Programmer's Reference] What's New in the DirectX 3 SDK? (27.7534113060429%)
Introducing DirectX 3 > DirectX and the Component Object Model